Archive for the ‘International News’ Category

Could digital sales also be contracting?

In my last two columns this week, I’ve detailed some of the specifics behind the declining retail video game market in the United States, focusing on the lagging hardware segment and the collapse in casual gamer engagement on traditional game systems. Now I want to get to the picture for the market outside of retail, [...]

In-depth: SQL Server – High performance inserts

[In this reprinted #altdevblogaday in-depth piece, EEDAR's chief information officer Ted Spence continues his SQL Server examination by explaining how to create robust scalability one feature at a time.] In order to write high performance SQL code, we need to know more about what’s going on underneath the hood. We won’t need to go into [...]

GDC Europe 2012 adds new BioWare DLC, Bigpoint, HTML5 talks

The session lineup for August’s GDC Europe 2012 in Cologne continues to expand this week, with BioWare talking post-release DLC lessons from Mass Effect and Dragon Age, plus Bigpoint on free-to-play game design and YoYo Games on HTML5 programming. These talks all fall within GDC Europe’s Main Conference, which takes place Monday through Wednesday, August [...]

Gamasutra expert blogs: From Nintendo’s backstage performance to survival horror

[In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including why survival horror is still a viable genre, Nintendo's backstage performance, making multiplayer XBLIG titles, and more.] In our weekly Best of Expert Blogs column, we showcase notable pieces of writing from members of the game development community who maintain Expert Blogs [...]

38 Studios misses payroll, struggles to pay off state debt

The grim news surrounding Kingdoms of Amalur developer 38 Studios continues to mount, as new reports indicate that the Rhode Island-based company was unable to pay its employees this week. Over the past several days, the studio has been in talks with Rhode Island officials to discuss its serious financial woes, and today a spokesperson [...]

As modern consoles wane, GameStop prepares for a new hardware generation

With the current generation of home consoles getting long in the tooth, major retailer GameStop is making preparations for the hardware of tomorrow, and it’s sharing much its internal data with manufacturers to ensure these new devices succeed. Referencing data from a recent consumer survey, GameStop president Tony Bartell pointed out that console manufactures will [...]

How you can use metrics to predict when players will quit

In a new Gamasutra feature, Innova’s Dmitry Nozhnin writes how he applied analytics to MMO Aion to predict with 90-plus percent accuracy when players would churn out — but there’s one surprising caveat to that. The team’s first goal was to predict when players would churn out of the game. Rather than waiting to try [...]

Wrack devs pump old-fashioned fun back into the ‘drab’ FPS genre

“It seems like a lot of these modern FPS games take themselves way too seriously,” says Brad Carney, the developer behind Wrack, an upcoming shooter which is looking to capture the high-speed, retro feel of classic Doom, albeit with updated, cel-shaded visuals. “They’re way too focused on realism, which I think hurts them in a [...]

Flash, Facebook lead social developer tech survey

Game Developer magazine (Gamasutra’s sister publication) has published the results of its first-ever social and mobile developer technology survey in the May 2012 issue. (The May 2012 issue is now available via subscription and digital purchase). Flash was the most popular development tool, with 59.2% of social game developers using it–though only 6.1% of developers [...]

GameSalad’s mobile and web game engine adds Windows support

Newsbrief: GameSalad Creator, a drag-and-drop game engine for mobile and web titles, has launched a closed beta test that now allows developers to build games with the platform on Windows systems. Previously available to only Mac users, the cross-platform engine is billed as a game creator that allows developers to make iOS, Android, and HTML5 [...]

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